At Uncorked, we feel that gestures are underutilized in mobile applications. Gestures provide a simple, elegant way to hide contextual information and allow us to move away from the button-for-everything approach. With the following example our goal is to…
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At Uncorked, we feel that gestures are underutilized in mobile applications. Gestures provide a simple, elegant way to hide contextual information and allow us to move away from the button-for-everything approach. With the following example our goal is to…Read More →
Uncorked Studios creates mobile, social and location-based products. We concept, design, build, iterate and test. We specialize in design and development across a variety of platforms, including iOS, Android, mobile web, and Facebook. We design for people, work with great brands and love what we do.
Uncorked Studios is an experimental agency focused on products and the relationship between mobile environments and the physical world. We take the chaos and energy of the big idea and funnel it into a mobile experience. Uncorked Studios has developed iPhone apps, Android apps, iPad apps, mobile-optimized websites, Facebook campaigns, and other experimental mobile products.
Uncorked Studios is based in Portland, Oregon. Our individual histories across a variety of creative and technical companies shape our approach to design and development.
Uncorked's experience with location-based mobile applications, design, branding and advertising for some of the world’s top agencies make us an ideal creative development partner for mobile campaigns and products.
While every product is unique, our process adapts to create a true balance of user, technical and business needs. We’re enthused about building products, and would love to discuss building yours.
Founder and Executive Producer →
Creative Director →
Director of Product Development →
Marcelino is Founder and Executive Producer at Uncorked Studios.
His background as senior and executive producer at two of the world’s most forward thinking agencies, Crispin Porter + Bogusky and Wieden+Kennedy, is at the heart of Uncorked. He led agency teams on an array of Webby, CLIO, One Show and Lion winning work for MINI USA, Coke Zero, Slim Jim, Old Spice, Electronic Arts and Laika (creators of the movie Coraline).
Marcelino’s work as Executive Producer for the Nike Chalkbot illuminated new possibilities of how people interact with technology. The project was a rare opportunity to bridge the divide between digital, physical, brands and people. He founded Uncorked Studios to create projects that expand the boundaries of mobile, social and location-awareness in our daily lives.
He is a proud Portlander, though sometimes misses the Miami sun. His year old lab mix, Luke, is the unofficial Uncorked Studios mascot.
Marcelino attended Duke University, where he earned his Bachelor of Arts in International Relations and a received a certificate in Film & Video Production.
David is Creative Director at Uncorked Studios.
David began his career as Lead Designer at a Minneapolis creative design and development shop. While there, he designed countless web-based projects for Target, Cartoon Network, Adult Swim and Matador Records. He was fortunate to work on the launch of Target Community – the company’s source for public outreach. That project led to an opportunity design the Target History Museum, found in the Minneapolis headquarters. Since moving to Portland, David has helped Target, HP, Nike, Cisco and EA Games build forward-thinking products for people. He’s an avid photographer, and uses the art to draw connections between people and the designed world.
David received a Bachelor of Science in Graphic Design from the University of Minnesota, Twin Cities.
As Director of Product Development, John has an essential and unique role within Uncorked Studios.
He brings the wisdom from thirteen years of managing consumer software products and services and an obsessive conviction in the power of a team. Beyond shaping Uncorked structure towards maximizing the opportunity and achievement of its denizens, John serves the team as strategist, financial planner, producer and project manager.
While working at RealNetworks, John helped shape the early mobile entertainment landscape, building RealPlayer for mobile phones to enable streaming audio and video. Throughout his decade at Real, his roles became increasingly oriented towards technical and business strategy. He joined start-up Pelago just in time for the App Store launch of their Whrrl application in 2008.
He moved to Portland to join his wife, and has been focused on building the best environment for Uncorked productivity ever since. He enjoys food carts, Brazilian Jiu-jitsu and quick-witted associates.
John holds a Bachelor of Arts in Economics and Music from Bates College.
Senior Application Architect, Mobile, Multimedia →
Lead Software Engineer, Mobile, Infrastructure →
Holly Tegeler Collier
Senior Designer →
Scott specializes in front-end development in his role as Senior Application Architect at Uncorked Studios.
He brings over 12 years of experience across various platforms and digital media. Over the course of that time, Scott has worked as Developer, Technical Director and Multimedia Director for various companies focused on the entertainment industry.
Scott has a passion for leading creative and technical teams including CLIO-winning material from the Blair Witch Project’s Flash-based e-commerce store to DVD menus for The Simpsons, Elf and Star Wars. He has worked on the cutting edge of technology for years and was a lead senior developer at Deluxe Digital Studios during the launch of their next generation formats HD-DVD and Blu-ray.
Constantly pushing technology further, Scott has used his previous experience to focus on software development for mobile devices. Though his primary focus is iOS, he’s constantly exploring new avenues including Windows Phone 7 development and mobile web.
Scott holds a Bachelor of Fine Arts in Visual Communications from Northern Arizona University.
Shawn is Lead Software Engineer at Uncorked Studios.
Shawn Bernard has over a decade-and-a-half of designing and implementing end-to-end solutions (from backend APIs to front-end web development) for small and large companies. He spearheaded the conversion of the Turner Entertainment properties – including The WB, TCM and TNT – from static HTML to a custom-built content management system. He was core developer of a custom Java e-commerce solution for both Turner’s entertainment and news networks. Some of the properties that he built and launched the e-commerce and registration systems for include CNN.com, NASCAR.com, Cartoon Network and GameTap.
After moving his family to Portland, Shawn became the lead e-commerce engineer for Nau, a local Portland sustainable and environmentally conscious clothing designer, manufacturer and retailer. He then joined Wieden+Kennedy as a backend engineer working on Nokia and the CareerBuilder.com iPhone app. The app had the rare distinction of being featured on the first day the iTunes App Store launched. Shawn brings his development skills, which have grown to include Android and Mac apps, and love of doughnuts to Uncorked.
He received his Bachelor of Mechanical Engineering degree from the Georgia Institute of Technology.
Holly Tegeler Collier
Holly is Senior Designer at Uncorked Studios.
Over the last six years, Holly has designed award-winning interactive experiences — like mobile apps, e-commerce websites and web applications — for international brands including Delta Air Lines, Procter & Gamble and the United States Postal Service.
She brings a user-focused approach to visual design, focusing on creating easy-to-use, beautiful interactions that also do real work: helping people get to their flight on time, send a package, or find a record store.
Before joining Uncorked, Holly worked at global interactive agency AKQA, where she designed applications for four mobile platforms: the Fly Delta app for Windows Phone 7 and the USPS Mobile app for iPhone, Android and BlackBerry. Her hands touched nearly every facet of the redesign of USPS.com, and she worked on the CLIO-Award winning Priority Mail Virtual Box Simulator for USPS.
Holly grew up in Cedar Rapids, Iowa, and spent nine years in Washington, DC before moving to Portland. She received a Bachelor of Fine Arts in Studio Art with an emphasis in Graphic Design from Miami University.
Senior Producer →
Matthew is Designer at Uncorked Studios.
Originally from Denver, Colorado, Matthew is a designer fresh out of Portland State University’s Graphic Design program.
Coming from a visual design background, Matt brings a keen eye, strong design principles and a fresh take to the world of UX design. He prides himself in the creation of holistic branding systems, forging unexpected connections and making people laugh. Apart from that, Matt can be found on a golf course missing easy putts or at home dissecting episodes of The Wire.
Matt holds a Bachelors degree in Finance from the University of Portland.
Abby is Producer at Uncorked Studios.
Previously living in Los Angeles, Abby began her career as coordinator for Zoic Studios scheduling interactive, commercial, film, and television projects for clients such as Jeep, HBO, and ABC.
Although native to the San Francisco Bay Area, she is ecstatic to be back in Portland and completely immersed in mobile application and website production. At Uncorked she has produced content for clients such as LEGO and March of Dimes, always bringing her intense level of organization and quick wit to every project.
She also spends time on artistic fronts including sculpture and photography. With handy building skills and a sharp visual aesthetic, she joins technologically inclined minds to participate in projects that focus on physical and digital integration as well as her own personal endeavors.
Abby attended Portland State University, where she earned her bachelor’s degree in Art Practices.
Ann-Marie is Senior Producer at Uncorked Studios.
With over 10 years of experience, Ann-Marie is no stranger to the in and outs of award-winning interactive production.
Hailing from Long Beach, California, Ann-Marie got her start in the trenches of Juxt Interactive. In 2008, she moved to Portland to join the ranks at Wieden + Kennedy. There she led campaigns for Nike, Old Spice and Laika. Ann-Marie is most notably known for orchestrating the groundbreaking Old Spice Response Campaign, where 186 videos were created in near real-time responding to fans via social media platforms. Most recently, she completed 2-Bit Bub, the iOS gaming app for Laika’s stop-motion animation feature, ParaNorman.
A graduate from Biola University and avid traveler, Ann-Marie enjoys exploring the open road, capturing epic scenery and playing with her 4 year old yellow lab mix rescue.
Senior Mobile Developer →
Senior Mobile Developer
Jason Whitford is a Senior Mobile Developer with years of experience across iOS, Android, and Windows Mobile platforms. Jason recently joined Uncorked after building up his mobile skills and app repertoire in Seattle at POP, and previously, at Ubermind. Jason has worked on a variety of recognizable mobile applications, including the Target iPhone app, the CNN Android App, and the Curbside Cuisine Locator for Windows Phone 7.
Jason enjoys bringing visual nuance and stylistic flair to mobile development. Jason seeks out opportunities to work closely with design, creative, and strategy teams to help develop a product that is stable, beautiful, usable, and relevant to a client’s overall business objectives. More than just an engineering, Jason sees himself as designer of code.
In his spare time, Jason enjoys hiking, listening to music, eating good food and sipping coffee with his family and two cats Otis and Jet. His goal is to work across a variety of platforms and media, including original concepts, client concepts, and discover solutions to technical problems that balance out user needs with functional requirements while still looking beautiful.
Before joining Uncorked Studios, Sam was a student at the nearby Lewis and Clark college. During his senior year at college, with a bunch of ideas that he wasn’t sure how to implement, Sam began learning Objective-C and iOS development. Mobile development is engaging for Sam because of the previously non-existent combination of location awareness, web connectivity, a host of sensors, and a powerful chip to process it all. The sum of these parts is an unprecedented conduit for sending physical data to the digital world and vice versa. Aside from iOS development, Sam is always trying to find ways to incorporate microcontrollers, networks, web design, and machine learning in Uncorked Studios’ pursuit of physical/digital integration.
Sam was born and raised in New York City. The Produce Row district where Uncorked is located reminds him of parts of lower Manhattan that were his previous stomping grounds. In his spare time, Sam works on personal projects, searches for new creative outlets, and loves to play the piano. Studying the piano accounts for a huge portion of Sam’s work in college; the Russian Romantics are his favorite, but his musical tastes range from Bach to Hova.
Sam attended the Bronx High School of Science in New York and Lewis and Clark College in Portland where he earned his Bachelor of Arts in Mathematics.
Kat is a recent graduate of Iowa State University, where she received her Bachelor of Science in Computer Engineering. Throughout her years there, she had the fortune of working on a diverse set of projects. Some of her favorites include programming Roombas to navigate an obstacle course, using FPGA circuits to design a CPU, and her senior design project, designing and developing touchscreen interfaces for home appliances. Now that she has graduated, she hopes to learn the ins-and-outs of mobile design and development with the talented and imaginative minds at Uncorked Studios.
Kat was raised in Iowa where she gained an appreciation for sweet corn and Indian summers. She takes every opportunity to travel, whether it’s to a nearby city or across the globe. In her free time, she enjoys baking delicious treats, singing in the shower, experimenting with new technology, and playing with her parakeet, Broccoli.
Gaston started his career as a Project Manager, but after learning about user-centered design, he quickly moved from Gantt charts to pixels and code. He’s a hybrid designer/developer with a curiosity to learn new techniques.
Gaston lives in Eugene, Oregon and loves to ride his bike and occasionally climb and boulder.
He earned a Bachelor of Arts in Journalism with a focus in Advertisement from the University of Oregon.